EndGate
Classes
Defines an event handler object that can maintain bound functions and trigger them on demand.
Defines a type constrained event handler object that can maintain bound functions which take in a value T and trigger them on demand.
Defines a type constrained event handler object that can maintain bound functions which take in a value T and U and trigger them on demand.
Defines a type constrained event handler object that can maintain bound functions which take in a value T, U and V and trigger them on demand.
Defines a virtual Game object that is meant to be derived from. Games contain a multitude of management objects to control every aspect of the game.
Defines a GameConfiguration object that is used to represent the current state of a Game object.
Defines a game time class that is used to manage update timing execution as well as total game time.