EndGate.Rendering
Classes
Camera2d
Defines a camera that is used to define a viewport. Should be used in conjunction with a Camera2dRenderer to render graphics as if being viewed through a camera.
Camera2dRenderer
Defines a camera rendering object that when used in conjunction with a Camera2d draws all objects in a camera relative position.
Scene2d
Defines a scene object that is used to maintain a list of renderable objects that are rendered onto a joint game area.