EndGate.Rendering

Classes

Camera2d

Defines a camera that is used to define a viewport. Should be used in conjunction with a Camera2dRenderer to render graphics as if being viewed through a camera.

Camera2dRenderer

Defines a camera rendering object that when used in conjunction with a Camera2d draws all objects in a camera relative position.

Renderer2d

Defines a 2d renderer that uses a double buffer to draw graphics.

Scene2d

Defines a scene object that is used to maintain a list of renderable objects that are rendered onto a joint game area.

Interfaces

IRenderable

Represents a renderable object that can be drawn to a canvas.