EndGate.Graphics

Classes

Circle

Defines a drawable circle.

Color

Color class used to pass around colors in a typed manner.

Graphic2d

Abstract drawable graphic type that is used create the base for graphics.

Grid

Defines a drawable grid that can be used to store other graphics in a grid like structure.

ImageSource

Defines an image resource that can be used within Sprite's, SpriteAnimation's and other drawable graphics.

Line2d

Defines a drawable 2d line element.

Rectangle

Defines a drawable rectangle.

Shape

Abstract drawable shape type that is used create customizable drawable graphics.

Sprite2d

Defines a drawable sprite. Sprites are used to draw images to the game screen.

SpriteAnimation

Defines an animation that can be drawn to the screen.

SquareTileMap

Defines a structure that is proficient at creating diverse tile maps based off of a resource image. Best drawn via a SceneryHandler.

Text2d

Defines a drawable text element.

TileMap

Defines an abstract class TileMap that takes an array of resources to be mapped to tiles.