EndGate.Input

Classes

InputManager

Defines an all around Input handler which manages mouse and keyboard events.

KeyboardCommandEvent

Defines a KeyboardCommandEvent object that represents when a command has been attempted.

KeyboardHandler

Defines a handler that will check for keyboard commands and execute appropriate functions.

MouseHandler

Defines a handler that will monitor mouse events over a specified area and will execute appropriate functions based on the events.

Interfaces

IMouseClickEvent

Represents a mouse click event being triggered on the Game area.

IMouseEvent

Represents a mouse event being triggered on the Game area.

IMouseScrollEvent

Represents a mouse scroll event being triggered on the Game area.